![]() I’ve never been able to figure out how to get co-op working in System Shock 2, so if it’s easier, I welcome that. We have some other surprises that we’ll be revealing in the future.” That sounds like a pretty good deal. “Our other priority is to ensure that all existing mods and fan missions are compatible with the Enhanced Edition, but much of that will rely on the cooperation of the mod community. “As of right now starting a co-op campaign is needlessly complicated and we’re going to address that by implementing features that will enable a more modern and streamlined experience.”Īs well at that, Nightdive is trying its best to make sure all existing mods and maps will work with this latest port. “Our priority with the Enhanced Edition is to be able to deliver an updated co-op multiplayer component,” Kick said. In a new interview with Games Radar, Nightdive CEO Stephen Kick revealed the studio is focused on improving the multiplayer experienced with Enhanced Edition. There is one area where System Shock 2 is lacking, though: multiplayer. This wasn’t a case like the original System Shock where a standardized control scheme hadn’t been invented yet, thus necessitating some work. Apart from doing a complete visual overhaul, the game was solid enough as it was. When System Shock 2: Enhanced Edition was announced last week, many wondered what could be improved about the experience. Heck, it's still modded quite a bit.Īssuming Nightdive is successful, this may introduce a whole new audience to the franchise as it'll be a "new" game and also playable on a console for the first time.Compatibility with existing mods under consideration It gained cult status over the years via word of mouth for the incredible story/gameplay and all the firsts it achieved.Īlso, System Shock 2 (which was Game of the Year in several publications but still didn't do well financially) ended up the more popular of the two over the years and got a lot of people interested in the first game. System Shock 2 wasn’t quite the start of the immersive sim genre that would’ve been the. Months later, the Enhanced CD version came out with the voicework, but the developers really regretted not just doing away with the floppy version and releasing the CD version as the only one. A special Enhanced Edition of System Shock 2 has been revealed for the game's 20th anniversary. The initial version was on floppy disk and had no voice acting at all (at least in the main game.not sure about the opening cutscene), so the first people who bought it didn't get SHODAN's creepy voice or the other audio logs. ![]() They also made a fairly severe marketing mistake. Unfortunately, the original game *wasn't* particularly well known and didn't sell well - it was a loss for Origin at the time, despite how groundbreaking it was. I watched a YouTube video about this a while back (can't remember where exactly.) I can tell that they do it because they love it. This/these studios are also known for having a passion for restoring old games for modern use. This is something I never thought I'd see, not to mention SS3 on the distant horizon. I'll be picking up a decent level tier next week. These games always had their own style, and this appears to be keeping with the tradition. I like that they're staying somewhat cartoony with it, while pushing that aesthetic into nearly realistic territory. ![]() The way they're bringing some of the station's panels to life with this is absolutely amazing to me. I play the original pretty much on a yearly basis, and still wonder what some objects in the game are. Some of the cryo equipment in the starting area makes perfect sense after wondering for years what some of the old textures might actually look like in a more detailed game. Right now they've kept the feel of the original PERFECTLY, while still changing things for the better. Nightdive Studios, a developer that has made it their. Maybe they could increase the resolution, but if you're looking for them to change the aesthetic, I REALLY REALLY hope they don't AT ALL. And now its getting remastered by the same folks who did the original System Shock and Turok remasters. I think the textures look absolutely perfect. They're walking a fine line between keeping it classic, and modernizing. ![]()
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